[ad_1]
Game Development Stack Exchange is a question and answer site for professional and independent game developers. It only takes a minute to sign up.
Anybody can ask a question
Anybody can answer
The best answers are voted up and rise to the top
Asked
Viewed
6 times
I have a 2d game (Godot 4) with different rooms with portals to go between them, and some portals redirect the direction of the player while still holding the same key. I have that working so far, but when I release the key, it keeps moving in the redirected direction. How can I make sure the player stops when it’s supposed to?
\$\endgroup\$
You must log in to answer this question.
default
[ad_2]