[ad_1]
Bunny Hop Hotel. At this casino, you hop right to the action. There’s only one betting phase, rather than three. You see all the community cards, bet, do abilities, then showdown. It’s a nice change of pace in that it’s so fast!
Hard Times Mill. It really feels like hard times at the Hard Times Mill. At other casinos, it’s common to see bets on hands as high as rainbow straight or four of a kind. Yet here, it’s exciting if someone bets even three of a kind. Pandas come over and watch if they even hear about a hand like that. A full house is some kind of epic, crazy thing here. Gameplay-wise, this lets you explore the lower ranked hands a lot more. Flavor-wise, being so starved to make a decent hand makes you appreciate how good you have it at other casinos.
Quince’s Palace. Quince is the Chief Magistrate of Flagstone, known for his magnanimous straight talking. (Note: he actually relies on lies and deception to the point that you can’t even tell what is real and what is not. In Yomi, he can play two combat cards, one of which is an illusion.) At Quince’s Palace, there are TWO rows of community cards (are they both real?). There are so many possibilities for hands here that it’s kind of mind-bending at times. Sometimes you can’t even tell what your opponents are going for, which captures essence of Quince really well.
[ad_2]