\$\begingroup\$

I have spent days trying to get baked lighting to look good. I use a simple low-poly style. No matter what I do, I get this type of effect (blotchy shadows and odd dark lines):

enter image description here

enter image description here

Here are my settings:

enter image description here

enter image description here

enter image description here

Baking a scene already takes around 4 hours, not sure I can increase the resolution any more without Unity crashing during the bake. Am I doing something wrong? Feel like Ive tried everything.

\$\endgroup\$

1

\$\begingroup\$

In my opinion, ambient occlusion is your culprit. In general, baking usually takes quite a long time; this is why render farms exist.

\$\endgroup\$

3

You must log in to answer this question.

Not the answer you’re looking for? Browse other questions tagged .