After my vacation I started working on the first hub area and it’s been going pretty well. Made another devlog which I’m happy with! Really proud that I’ve been fairly good with devlogs so far with this project. Learned a lot about the video workflow.
Lovely and unique visual design of the game. I really like your devlog videos (stumbled upon them few times on twitter), they are quite informative and inspirational.
I lover paper mechanics of the level, UI and UX will at the end be the essential glue that will help everyone understand how everything works, and so far I think you are doing a good job.
Lovely and unique visual design of the game. I really like your devlog videos (stumbled upon them few times on twitter), they are quite informative and inspirational.
I lover paper mechanics of the level, UI and UX will at the end be the essential glue that will help everyone understand how everything works, and so far I think you are doing a good job.
Do you have some plans regarding enemies?
Thank you so much! Really glad that you’re watching my stuff.
I appreciate the comment, I do have some more work I want to do with the UI, hopefully I’ll take a go at it early next year once I’ve got some more content in place
I do have ideas on having more enemies than just “attack when close enough” to hopefully make the player avoid or move differently in order to take them down.