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Game Design Aspect: Upcoming: Together apART: Creating During COVID

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Game Design Aspect: Upcoming: Together apART: Creating During COVID

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Hello! I will be one of the artists participating in ArtsWestchester’s Together apART: Creating During COVID exhibition, opening May 7. There will be a parallel digital exhibition at http://artsw.org/togetherapart

One year after the start of the pandemic, ArtsWestchester plans on reopening its gallery doors to the public for the Together apART exhibition. It features more than 250 works of artwork by Hudson Valley artists in the form of sculpture, painting, photography, sewing, pottery, handicrafts, and writing. All were created in response to the pandemic and subsequent lockdown. 

Entry is free, with a suggested donation of $5. Social distancing and face masks will be required. Visitors will be coming at staggered entry times, so RSVP’ing through EventBrite is necessary.

https://www.eventbrite.com/e/together-apart-creating-during-covid-tickets-150269583369

I am absolutely thrilled to be part of this vibrant and active arts community.

Sande Chen is a writer and game designer with over 15 years of experience in the game industry. Her writing credits include 1999 Independent Games Festival winner Terminus, MMO Hall of Fame inductee Wizard101, and the 2007 PC RPG of the Year, The Witcher, for which she was nominated for a Writers Guild of America Award in Videogame Writing. She is the co-author of the book, Serious Games: Games That Educate, Train, and Inform, and was a contributor to Secrets of the Game Business, Writing For Video Game Genres, and Professional Techniques for Videogame Writing.

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