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Gamification & Analytics – What’s Possible?

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Gamification & Analytics – What’s Possible?

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As gamification becomes more pervasive in learning programs across the globe, training professionals have an unique opportunity to generate powerful analytics that can shape future learning experiences.

Traditionally learners and their managers have focused on capturing who took the test, when they took it, and what the final score was on the program. While that is important, they are missing out on other important data that when used effectively encourages autonomy and mastery.

Throughout this interview listeners will be able to better understand how to set-up their training programs to enable them to measure “real” results and what tools & platforms are best to leverage in order to make them a success. In addition we will address Tin Can/X-API and how standards such as these can create personal learning experiences.

In this episode Jordan and Monica discuss:

  • The impact of gamification in learning programs on the data that can be generated
  • What kind of tools are out there for learning professionals to accomplish the above?
  • What is the potential impact of Tin Can/X-API?
  • There is a lot of buzz about adaptive learning but there is a different view on it called Personal Learning Experiences. Why is that important and how is it different?

About Jordan Fladell: Jordan Fladell is Executive CEO and Co-Founder of mLevel, the award-winning micro learning platform designed for the enterprise. He brings a unique viewpoint to the learning world as for the past twenty years Jordan has been delivering and educating corporations on disruptive technologies witnessing firsthand the engagement challenge companies face today. The excitement and passion for helping companies successfully drive advancement via education is what Jordan brings to the table each and every day.

Jordan has spoken at the MSFT World Wide Partner Conference, I-Tech, Hosting World & Kelsey Local Search conferences, and SHRM to name a few. In addition, he hosted and created The FFL Guru Fantasy Football Webcast, which led to both radio and TV appearances. He is a highly engaging speaker who knows how to bring a crowd to life.

About Your Host: Featured on the cover of Bloomberg Businessweek, Monica Cornetti works with individuals and organizations who want to learn how to think differently to achieve uncommon results. A gamification speaker and designer, Monica was rated #1 among the “Gamification Gurus Power 100” by RISE in 2015 and 2016, and in 2015 was also recognized as a Top 3 Finalist in the “Gamification Guru of the Year Award” by the World Gamification Congress held in Barcelona, Spain. 
Monica is the Founder and CEO of the Sententia Gamification Consortium and the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica is hired for her skill as a gamification speaker and is considered at the top of her field in gamification design for corporate learning.

She is a graduate of Seton Hill with a BA in psychology, and The University of Houston-Victoria where she earned a Masters Degree in Economic Development and Entrepreneurship, voted by Forbes Small Business as one of the top 5 programs for entrepreneurial education in the country.

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