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SEGA team RGG Studio has said in a new interview that Like a Dragon: Infinite Wealth is the largest game in the series so far. It’s a fact that studio head Masayoshi Yokoyama is very conscious about, feeling the need to get fans sufficiently excited so they’ll want to stick through the whole experience.
Speaking to Game Watch (translated by Automaton Media), Yokoyama describes creating a “festival” atmosphere around the game prior to launch, making something of an event of Infinite Wealth, to get everyone hyped to play through such a long game. He describes the upcoming RPG as “a monster-class game longer than anything we’ve made so far”.
Yokoyama continues: “If you go at it continuously, you’ll get sick, and it won’t end with just one or two all-nighters.” He acknowledges that the long runtime may make some people “hesitate to play the game or will end up having it wait on their shelves”. His solution has been to “get everyone hyped up enough to play it”.
Indeed, there has been a lot of pre-release gameplay and trailers for Infinite Wealth, highlighting the title’s, er, wealth of content. As well as videos focusing on the core story, we’ve seen footage of various side activies, like the hostess club, arcade games, and an entire island resort management game. “I’ve thought this way for the past year or two – for a game like Infinite Wealth, we have to get a festival going on. It would feel kind of rude to just drop such a long game and be done with it,” Yokoyama says.
So, we’re in for a lengthy adventure with Infinite Wealth, then. Are you pleased or concerned about this news? Are you prepared to play through the longest Like a Dragon game yet? Ride a dolphin into the comments section below.
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