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I’m working on a Roblox tycoon game. I don’t know how to allow the player to buy things because just using: if tycoonPlayerMoney.Value >= 10 then
. doesn’t work.
Here’s the script:
CurrencyName = "Money" --Name of the currency
StarterValue = 300 -- How much money You start with
--------------------------------Variables---------------------
v = script.Parent.Values.OwnerValue
m1 = game.ReplicatedStorage.Mosques.Mosque1 --- Building of the tycoon
b = script.Parent.b --- Purchase Buttons
PayOut = 2 -- Amount of pay
WaitBetweenPayout = 10 -- How long it will take for the next pay
--After touching tycoon door
script.Parent.Touched:Connect(function(Hit)
---Make owner
if Hit.Parent:FindFirstChild("Humanoid") and v.Value == nil then
local Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
v.Value = Player
script.Parent.Transparency = 1 -- Door transparent
script.Parent.CanCollide = false -- Door CanCollide off
script.Parent.SurfaceGui.TextLabel.Text = tostring(v.Value).."'s Mosque" --Change Door Text
local Repeat = true --Repeat giving currrency
local fold = Instance.new("Folder", Player) ----Currency
fold.Name = "leaderstats"
tycoonPlayerMoney = Instance.new("IntValue", fold)
tycoonPlayerMoney.Name = CurrencyName
tycoonPlayerMoney.Value = StarterValue
while true do ---Repeat paying every 10 seconds
wait()
if Repeat == true then
wait(WaitBetweenPayout)
tycoonPlayerMoney.Value = tycoonPlayerMoney.Value+PayOut
end
end
-----Purchase Buttons
b.a.Touched:connect(function(Hit)
if Hit.Parent:FindFirstChild("Humanoid") then
local Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
if v.Value == Player and tycoonPlayerMoney.Value >= 10 then -- How much cost
m1.Mosq.Decorations.Outside.Stairs:Clone()
m1.Mosq.Decorations.Outside.Stairs.Parent = workspace.Mosques.mosque1
b.a:Destroy()
tycoonPlayerMoney.Value = tycoonPlayerMoney.Value - 10
PayOut = PayOut + 2
b.b.CanCollide = true
b.b.CanTouch = true
b.b.Transparency = 0
b.b.BillboardGui.Enabled = true --Gui that shows the price and name
end
end
end)
b.b.Touched:connect(function(Hit)
if Hit.Parent:FindFirstChild("Humanoid") then
local Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
if v.Value == Player and tycoonPlayerMoney.Value >= 25 then
m1.Mosq.Decorations.Outside.Sign:Clone()
m1.Mosq.Decorations.Outside.Sign.Parent = workspace.Mosques.mosque1
b.b:Destroy()
tycoonPlayerMoney.Value = tycoonPlayerMoney.Value - 25
PayOut = PayOut + 4
b.c.CanCollide = true
b.c.CanTouch = true
b.c.Transparency = 0
b.c.BillboardGui.Enabled = true
end
end
end)
b.c.Touched:connect(function(Hit)
if Hit.Parent:FindFirstChild("Humanoid") then
local Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
if v.Value == Player and tycoonPlayerMoney.Value >= 45 then
m1.Mosq.WallsEtc.Roofnfloor.FloorF:Clone()
m1.Mosq.WallsEtc.Roofnfloor.FloorF.Parent = workspace.Mosques.mosque1
b.c:Destroy()
tycoonPlayerMoney.Value = tycoonPlayerMoney.Value - 45
PayOut = PayOut + 4
b.d.CanCollide = true
b.d.CanTouch = true
b.d.Transparency = 0
b.d.BillboardGui.Enabled = true
b.d.Touched:connect(function(Hit)
b.d.Touched:connect(function(Hit)
if Hit.Parent:FindFirstChild("Humanoid") then
local Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
if v.Value == Player and tycoonPlayerMoney.Value >= 25 then
m1.Mosq.WallsEtc.WallParts.WallPart1:Clone()
m1.Mosq.WallsEtc.WallParts.WallPart1.Parent = workspace.Mosques.mosque1
b.d:Destroy()
tycoonPlayerMoney.Value = tycoonPlayerMoney.Value - 25
PayOut = PayOut + 2
b.e.CanCollide = true
b.e.CanTouch = true
b.e.Transparency = 0
b.e.BillboardGui.Enabled = true
end
end
end)
b.e.Touched:connect(function(Hit)
if Hit.Parent:FindFirstChild("Humanoid") then
local Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
if v.Value == Player and tycoonPlayerMoney.Value >= 25 then
m1.Mosq.WallsEtc.WallParts.WallPart2:Clone()
m1.Mosq.WallsEtc.WallParts.WallPart2.Parent = workspace.Mosques.mosque1
b.e:Destroy()
tycoonPlayerMoney.Value = tycoonPlayerMoney.Value - 25
PayOut = PayOut + 2
b.f.CanCollide = true
b.f.CanTouch = true
b.f.Transparency = 0
b.f.BillboardGui.Enabled = true
end
end
end)
b.f.Touched:connect(function(Hit)
if Hit.Parent:FindFirstChild("Humanoid") then
local Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
if v.Value == Player and tycoonPlayerMoney.Value >= 125 then
m1.Mosq.WallsEtc.Walls.EtcRoom.Wall1:Clone()
m1.Mosq.WallsEtc.Walls.EtcRoom.Wall1.Parent = workspace.Mosques.mosque1
b.f:Destroy()
tycoonPlayerMoney.Value = tycoonPlayerMoney.Value - 125
PayOut = PayOut + 6
b.g.CanCollide = true
b.g.CanTouch = true
b.g.Transparency = 0
b.g.BillboardGui.Enabled = true
end
end
end)
b.g.Touched:connect(function(Hit)
if Hit.Parent:FindFirstChild("Humanoid") then
local Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
if v.Value == Player and tycoonPlayerMoney.Value >= 45 then
m1.Mosq.WallsEtc.Walls.EtcRoom.Wall2:Clone()
m1.Mosq.WallsEtc.Walls.EtcRoom.Wall2.Parent = workspace.Mosques.mosque1
b.g:Destroy()
tycoonPlayerMoney.Value = tycoonPlayerMoney.Value - 45
PayOut = PayOut + 4
end
end
end)
end)
end
end
end)
end
end)
```
\$\endgroup\$
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