Home Indie Game Tiny Breakers Camp – Pixel fantasy, brick breaker

Tiny Breakers Camp – Pixel fantasy, brick breaker

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Tiny Breakers Camp – Pixel fantasy, brick breaker

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JuTek


Hi there! This short devlog is dedicated to Tiny Breakers Camp.

Gameplay

Description
TBC is a small brick breaker, situated in fantasy world where you can choose one of heroes and challenge various enemies around your land. Everything packed in nice pixel art.

Mechanics
As all brick breakers TBC is also focus of crushing blocks but this time there are going to be enemies on the other side of the wall. They will have their own spells and aggressive supporters. Player will have to utilise map resources to cast his own spells and buffs to be able to win the battle. One mission can consist of few battles so health management will be important in the game.
During game we can collect gems and coins which will be needed to improve player strength in the “Camp”
Game will support game-pads and keyboard.

Hero Data:

Gameplay
You will have a choice to play a campaign and liberate you land or to play a random mission.

Campaign map:

Spells
Player will be able to collect some spells on the map, which will grant various buffs or benefits. Additional resources, damage, crits chance or mercenaries and many more, this will be randomised system. Some Heroes will have more slots for spells than the other depending on the hero class.

Spells data:

Developer – JuTek Pixel
By the way you can visit:
–  Steam page – https://store.steampowered.com/app/2619900/Tiny_Breakers_Camp
– itch.io page – https://jutek-pixel.itch.io/tiny-breakers-camp
– and my Discord for regular updates – https://discord.gg/ksKywp58pB

Other screenshots

Simple Gameplay:

Capsule

« Last Edit: October 29, 2023, 11:24:01 AM by JuTek »
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forest


i am the first commentator here
the game crafted with love and care
i see some amount of work
i like this pixel style
maybe i even will try the game


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forest


your smile was a bit not good
i am not ashamed to say it
i even could explain why in case you “don’t know”
how many hours you spent on this?
did you make and code and graphics?


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forest


i am sure u b know that i was talking about your smile that in the context looked for me bitchy as i got a feeling that you took me for someone pathetic and funny
i am sure u b know that i was talking about your smile and not about the sound
your reply is awkward and ignored what i said clearly
bye b


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JuTek


Hi there, recently i have prepared more gifs for Steam page so i though I might as well drop the here.
I still need to work to improve a map, it looks monotonic at the moment but I will add some random elements to make it more interesting and eye appealing.
Besides I want to prepare few types of environments so maps will reflect a campaign progress.

Special Attack

You can see here that Enemies will be able to call their cronies on the battlefield that will be able to throw some projectiles toward player (projectiles under development). I want to give player the same option later on.

Enemy Death

Player Death

Final Battle reward

Cheers!


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