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I’ve been trying to import my full-color obj files to unity for a while now, but I can’t get them to be in color. All of the colors show up in Meshlab, but not in Unity. All of the youtube videos I have watched have said that I need some sort of texture file but my obj doesn’t have one. It is just the obj and it somehow has color in Meshlab. Is there some sort of setting I need to change in Unity? If I need a texture file for it to work, is there a way I can extract the texture file(s) from the obj?
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Thanks for the link. It did not work with .obj. But after I open the obj in MeshLab, exported as .dae and imported to Unity, it worked!
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